I was skimming over some of my old posts and realized how out of date the information in them is, even though it was written within the expansion that's about to end. Part of it is due to changes during the expansion, part of it is due to my growth and experience as a player, and part of it is due to changes in the itemization of gear. At the least, my spec has changed a bit because of changes to Mangle and I have a different opinion about a few spec choices than I did before, even if I haven't yet spent the gold to change them, but since the blog is not simultaneously both clairvoyant and auto-updating, well, this info hasn't made it into written word yet.
On a completely unrelated note, a clairvoyant, auto-updating blog would be simultaneously awesome and horrendous. It would certainly cut down on writing time, but some thoughts should never be let out of the cage.
But, with the imminent Cataclysm, I think I'm going to wait until then to completely rework any guides. It seems kind of pointless, so the only *current* info I'll still be putting up has to do with raiding until Cata comes and I get the chance to play with the new toys.
I hope my guides, even though out of date, will still serve some use to folks. As such they'll be kept up but marked to indicate that they've passed their expiration date.
While I think reworking them would be great, I'm not sure how quickly I'll be able to write out that type of guide, especially with five levels to gain before I have access to everything.
With all that said, there are a LOT of changes coming, and I felt it would be a good time to build everything from the base up. I think it will be good for both new players and old to reexamine what we know about how to play a Druid. In accordance with this goal, I'll be stepping through key abilities new and old to talk about what they do, how they work, how they're useful to us, and what do we need to consider about WHEN to use them. Since it's getting one of the biggest overhauls, I'll start with Maul and move on from there.
At the moment, I plan on focusing on Feral abilities. Resto doesn't seem to be getting quite as big an overhaul as Feral, and I don't expect to have any practical experience with it any time soon, so I think I'm going to hold off on that for now.
Of course I'll also discuss talent trees and all the choices therein, but those I don't feel like touching until the info is final.
Lastly, it is my sincere hope to find some time before Cataclysm drops to work on the style of the page. Blogger's template works, it gets the job done, but... it's so bland and basic. Thus I intend to find the time to work out some changes. That's kinda low on the totem pole right now though, so don't hold your breath.
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